Monthly Archives: July 2009

Turn 102: Arvak, Phallon, Ragnor

Middex Armory, Hallway outside Command Center, Klos 4th, 350AC, 14:05

Phallon swipes the Type III ID card and the light turns green.  He hits the open button, quickly followed by the close button.  As the door slides, you see a rectangular room, dimly lit by computer screens on the center consoles, and along most of the wall space.  Small glow panels along the wall also add a pulsing red glow.  For a half second, you don’t see anyone here.  Then a ghool with its dead eyes facing you pops straight up from behind the center console (like a jack-in-the-box, or the ninjas from bloodsucking pharoahs of pittsburg).  It is wearing desert camoflague fatigues.  Another ghool in a nerd uniform and sheath armor is seen to the left of the door, heading towards you.  The door then closes.

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Turn 101

Middex Armory, Machine Shop/Main Hallway, Klos 4th, 350AC, 14:00

The group has a total of 4 Cur-in doses which are now on a worktable in the Machine shop.  Zeebo arranges the samples he took (the containers now have a layer of gray powder instead of the fluid and tissue).  Commander Mensa orders a Nerd to unfold the paper insert from a Cur-in case and read it aloud.

Arvak’s accelera dose: 0 8 4 = 22 points of health.  8 heal all the “normal” damage.  The remaining 14 heal 7 points of burn damagehp now at 63.

(I am making some assumptions here to move the game along)  Arvak, Phallon, and Ragnor take the Type III ID card from Zeebo, and head out to the Command Center.  The turn ends with them in the main hallway facing the locked door.

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Turn 100

Middex Armory, Vehicle Bays, Klos 4th, 350AC, 13:50

Dr. Zeebo, Commander Mensa, and several Nerds (Hawkings, Sega) are in the machine shop.  This room has many work areas full of ancient metal/plastic/rubber tools, large pieces of unknown machinery, and various parts (including a torso, head, and several limbs of what look like another robotrooper).  The Nerds set Mensa down in a chair at a workbench.  The Commander, his full weight sunk into the chair says, “Thanks underlings.  You may quietly watch in awe, or leave now.  Doctor, please lay out all the Cur-in doses you found and the samples taken, and we’ll get to work.”

In the Vehicle Bay, the Programmers talk about what has happened since they were all seperated.  The ones you rescued are all animated and alert.  The ones who you found here are weak, seem to have trouble thinking or expressing themselves in words.  Gibson the Nerd turns to your group and says, “There is no food left here.  None.  We’ve picked every scrap possible from the ancient stocks and dispensing units.  Do you have anything left on you?  If not, we’ve got to either get some here, or get everyone out to someplace that does!”  One of the Newbies in sheath armor tugs weakly at Arvak’s cape.  “Remember me?  Ensign Wilco?  You took the computer aptitude test in my office!  Please tell me you’ve got a Synthebeef Stretch Log!  Or a Snackwell Tasty Cake!!  I’d give anything for one right now!”  There is a corus of “Tasty Cake!  Tasty Cake!” from the others.

Suddenly the glowlights go red.  An alarm claxon sounds (WAAAaaaaaa   WAAAaaaaaaa) and an assertive male voice echoes through the base: “Warning, Warning, the fusion reactor has become unstable.  All command and technical staff report immediately to the Command Center.  All others must now evacuate the amory and follow plan Omega 99.”

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