Sarka, southern city, Klos 19th, 350AC, 10:25 (underground, 65 degrees, crescent moon)
[audio:https://gwevolution.netfarious.net/wp-content/uploads/2011/04/turdburnthair.mp3|autostart=yes]
You march under one of the huge arches supporting the bridge and roof above, towards the market. Various simply dressed badders shuffle back and forth, many of them carrying baskets or bags. A huge building abuts the central keep. You’re not sure how the badders were able to bring its mushroom cap roof down here. Smoke and vapors can be seen coming off the top of it, and loud heavy clanging noises come from within. What you assume is a beefy badder stands right in front of this buildings reinforced door. The guard wears a suit of what appears to be modified plate armor. It is much more complete than what the soldiers wear, and includes numerous spikes, studs, and other embellishments. The guard carries two duralloy short spears (kind of like the traditional zulu spear).
Several badders (peasants), a handful of hoops (studded leather armor and various tech II weapons), and a plate armor wearing true man are standing around the field, watching. A powerful looking black brutorz is galloping back and forth, going through some exercises. He is jumping over various shruden posts and gates (which were not here before) and kicking or stomping upon some straw dummies.
A smaller shop is just to your left. Its open door has a small sign above it that has a rune, and several metal objects (fork, corkscrew, screwdriver) hanging from it like a mobile.
A gaggle of small badder children come scurrying past you. They are no taller than 2′, and some are running on all fours. Some of them are wearing a piece of dirty fabric, but others have nothing but their furry hides. You can hear them make little snarling noises and two of them seem to be fighting and rolling along the ground. One of them is carrying a small stick, and this one rushes up and smacks Zeebo’s foot a couple of times, then darts off.
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