Sarka, marketplace, carver’s hut, Klos 19th, 350AC, 12:45 (underground, 65 degrees, crescent moon)
[audio:https://gwevolution.netfarious.net/wp-content/uploads/2011/08/carver.mp3|autostart=yes]
The shruden door is open, but the doorway has a hanging “curtain” of beaded ropes. The beads are all different shapes and sizes, and made from different materials. You think wood/shrud, stone, bone, plastic, and glass. You push aside the curtain and enter the hut. The inside is a little brighter than out: Many lanterns are situated around the periphery of the room, casting their flickering yellow light in all directions. Many of the lanterns are sitting on or in elaborately carved shruden holders.
Shelves along the walls hold small carved figurines, pendants, wall decorations, and signs with inset badder runes. You notice a lot of polished stones upon which are carved various symbols and patterns. The following one is most common:

The center of the room has several low tables made of the cross sections of large mushroom stalks. Upon these are larger carved statues. One is a roughly carved abstract pattern of badder hoplites (helmet crests and spears) forming out of grasses, carved from wood. It stands about 3′ tall.
An elderly badder sits on a woven fiber mat in one corner of the room and works. His claws have been cut very very short, and have sharp tapered points. He has small metal carving tools attached to several fingers, and the points jut out past his natural claws (think mini Freddy Kruger, or the skeksis scientist). Other hand-held tools lie on the mat around him, as well as several more lanterns. He is carving a pattern of vines and flowers into a block of shrud. His fingers tap/carve the wood in a kind of rhythm (krrick…krrick…krrick…). A younger badder sits nearby the carver and is humming a low constant note, kind of a nasally throaty sound, like the low hum of a bagpipe.
You walk in, and the older one says in a hissy breathy voice: “Ekar shaana top walkurz.” It sounds a little creepy.