Boztun Badlands, Ax-Bow Bridge, Klos 15th, 350AC, 14:29 (sunny, 37 degrees, new moon)
[audio:https://gwevolution.netfarious.net/wp-content/uploads/2010/03/mktechno1.mp3|autostart=yes]
The chowzers and choo-wugs charge down the bridge, as Arvak hurls a grenade, and Ragnor tries to reach the bridge to use his shotgun. The chowzers are very fast, and are on the move before anyone can act (land speed = 36!).
Arvak throws the grenade when the chowzers are about 1/2 way down the bridge. The throw (15): 7 2 = green. It hits just in front of the center walls and detonates. (BOOM!) Chunks of metal fly, and a bunch of snow falls off the walls to show that they are actually made of piled rock. The grenade gets an attack roll against each target in range, which includes the hoops and choo-wugs (the chowzers are effectively out of range by the time it detonates).
Grenade vs. hoop 1 (X): 9 2 = orange. BD 8 – 2ac = 6 x 4 = 24 points of damage + stun. Grenade vs. hoop 2 (-4 columns and -2RF due to rock wall: 18): 4 3 = blue so no hit. Grenade vs. hoop 3 (also behind wall: 18): 6 6 = green so no hit. Grenade vs. hoop 4 (X): 9 2 = orange. 24 points of damage + stun. Grenade vs. choo-wug 1 (X): 0 9 = white. Grenade vs. choo-wug 2 (X): 1 6 = white.
Several of the hoops are blasted by the shrapnel.
Ragnor gets almost up to Arvak’s position, when the chowzers are closing to melee. Chowzer 1 and 4 are leaping at Arvak, 2 and 3 at Ragnor. Ragnor fires his shotgun. (A sawed off shotgun could hit both equally, but not a combat shotgun. I’ll use the “collateral damage” rule here. Chowzer 2 is the prime target.) Ragnor’s shotgun roll (20): 80 9 = orange hit. BD 18 – 2ac = 16 x 4RF = 64 points of damage + stunned. The chowzer loses 75% of its hit points in one strike, so is further at -2CS due to pain. The second roll vs. chowzer 3 (17): 10 9 = white which counts as a blue hit. BD 18 – 2ac = 16 points of damage.
Chowzers 1 and 4 charge Arvak, leap off the ground and attempt to body slam him. Chowzer 1 (19): 5 8 = green hit. Arvak’s kinetic negation (12): 0 9 = white. BD 10 -4ac = 6 x 2RF = 12 points of damage. Chowzer 4 (19): 9 2 = orange hit. Kinetic negation (12): 2 6 = white. BD 10 – 4ac = 6 x 4RF = 24 points of damage. Arvak’s PS saves vs. slam (11): 3 7 = blue so knockdown. Second roll (11): 0 1 = black which is a knockout! OH NO, Arvak is body slammed in the chest and head by the two chowzers. He sprawls backwards and onto the ground, unmoving. His heavy hammer thuds into the snow nearby. Down to 92 hit points and knocked out for an unknown amount of minutes.
Chowzers 2 and 3 (just blasted and stunned) similarly attack Ragnor. Chowzer 2 (8): 0 9 = white. Chowzer 3 (10): 1 8 = white.
The choo-wugs continue forward, making it over halfway down the bridge. The hoops fire their bows again. (Targets 1-5 Phallon, 6-9 Ragnor, 0 Zeebo: 1, 1, 10, 2 = all at Phallon again).
Hoop 1 (8): 30 0 = white. Hoop 2 (15): 60 9 = green – 1RF, so BD 8 -4ac = 4 points. Hoop 3 (15): 30 0 = white. Hoop 4 (8): 70 4 = blue so miss at medium range. Phallon down to 107 hp.
Phallon moves closer to the bridge and uses fear generation on chowzer 4 (14): 70 8 = yellow. MS save on the fear table (17): 4 5 = blue. The chowzer’s actions are at 1/2 for the next 5 turns.
Zeebo also moves up and fires his bow at chowzer 1 (13): 5 0 = blue (short range for a compound bow). BD 13 – 2ac = 11 points of damage.
Initiative
- Hoops/Choo-Wugs 8
- Zeebo 3 + 1 = 4, tie breaker 8
- Phallon 2 + 2 = 4, tie breaker 7
- Ragnor 1 = automatic loss, tie breaker 6
- Chowzers 1 = automatic loss, tie breaker 5
- Arvak unconscious









