Byllka Forest, Klos 18th, 350AC, 16:00 (evening, 40 degrees, crescent moon)
[audio:https://gwevolution.netfarious.net/wp-content/uploads/2010/12/ukrultower.mp3|autostart=yes]
The cart heads up to the tower and pauses. As the gate opens, you can see it is made of two thick duralloy doors, which seem to swing effortlessly on their hinges. The cart enters the tower, and the gates close again.
After a long boring wait of over an hour, the gates open and the masked badder and his group emerge. This time a couple of the warriors are dragging the body of a naked badder by its arms. They bring it over to a 3 meter high post that sits just off the path, and lash it to the post with ropes, so its feet are just barely touching the ground. You notice that the badder looks like it has been slashed with claws or something similar all over its body. Sticky red blood is caked thoughout its fur, and the badder doesn’t appear to be breathing. Once it is attached to the post, one of the badders takes a square grey stone and sets it into a niche at the top of the post. The stone has some sort of rune-like symbol made of jagged lines.
Then they walk over to your shelter. The masked badder jerks his thumb at the dead badder: “Yoo see, theese ees from breakeeng keengs law!” He points at your group, “Yoo stay here! The keeng fetch yoo in morning if hee deecides shrak’l can come een. Watch yourselv, we not bee far!” He spits on the ground, says a few words of badder “charka kar”, and he and the other badder warriors start heading back down the path (downhill away from you and the tower).
Its early evening in late winter, under the giant mushroom caps. Its getting noticably darker. The shelter doesn’t have any walls, just a railing. And there are no furnishings, just a dirty floor made of split mushroom logs.
