Phallon dodges backwards, away from shroom 2 (8): 40 8 = white. Fear generation (14): 10 1 = white.
Shroom 2 attacks phallon (a bull-rushing lawn-mower attack col 11): 00 7 = white.
Ragnor fires his shotgun at shroom 2 (20): 10 0 = white.
Shroom 1 wheels around the corner and attacks Ragnor (11): 00 1 = black. Result?
- 1-2 attacks other shroom
- 3 knocks blade on floor and damages self
- 4 skids out on turn and slams into desk (which Arvak is standing on)
- 5 drives into Ragnor’s errant shotgun blast
- 6 nothing
3. CN save to avoid breaking off blade (10): 70 1 = blue. However the shroom takes its own base damage of 10. After being burned with sunray hands, blasted with a shotgun, and twice hit with mental blast, it only had 4hp left. The impact cracks/ruptures its central axis-stalk and it dies sitting in front of Ragnor.
Shroom 3 wheels around the east side of the room and attacks Dr. Zeebo (11): 10 7 = white.
Zeebo didn’t declare any action for the turn. Perhaps he froze up with his bow shot, agonizing over whether to fire at the shrooms in view, versus the one obviously coming around the corner at him. Or perhaps he was searching in his quiver saying “black arrow, you have never failed me, and I have always recovered you, where the fuck are you?!”. Or perhaps he was flexing his muscles and holding his bow up to the light and the choir of angels: aaaaaaahhhhhhh silver bow! siiiilver bowww!!, Silverrrr BOWWWWWWWW!!!!! Either way, he does nothing useful this turn. After previously displacing from combats and being generally unreliable in fights, the sound which sums up his companions feelings is this: (please click to play the haunting zeebo-theme )
Arvak hurls a metal spike at shroom 3 (13): 6 8 = green. BD 10 – 4ac = 6 x 2 = 12 points of damage. It jerks backwards a little with the impact, but keeps on attacking.

Initiative:
- Arvak: 0 = automatic win
- Phallon: 6 + 2 = 8
- Shrooms: 7
- Ragnor: 2 + 2 = 4. tie breaker 9
- Zeebo: 2 + 2 = 4. tie breaker 4
Declare actions.