Adventure Two, Seventy Third Turn

Byllka Forest, badder guest hut, Klos 18th, 350AC, 17:06  (dusk, 40 degrees, crescent moon)

[audio:https://gwevolution.netfarious.net/wp-content/uploads/2011/01/grailbridge.mp3|autostart=yes]

Tendril creature #2 lashes out at Yorva the sleeth (13): 30 5 = white.

Tendril creature #3 lashes out at Zarr (13): 50 7 = blue.  BD 11 – 2ac = 9 points of damage.

Tendril creature #4 maintains its grip on Nevlok and tries to digest his body (X): 10 8 = white.

Tendril creature #5 continues to hold Phallon and also tries to digest him (X): 00 8 = white.

Tendril creature #6 tries to wrap itself around Arvak (13): 20 3 = white.

Zeebo pulls out his monoknife and heavy pistol.  He moves up near Phallon and Nevlok while trying to use telekinesis to pull the creature off Nevlok.  (12): 6 4 = blue.  Not enough to break its green hold.

Ragnor swings his battle ax at #2 (16): 20 2 = white.

Yorva sets her rifle down and draws her broadsword.

Nevlok, wrapped up tight, tries to draw his orlen saber. (14): 6 8 = green.  He manages to get it free and can use it next turn.

Ozzul now needs a green MS save to wake up.  (12): 4 9 = blue.  Nope, zzzzzzzzzzzzzz

Arvak quickdraws his monoknife which drops his initiatve 4 points, so Phallon goes next.  Phallon uses loyalty touch on #5. (11): 10 7 = white.  Phallon can still attempt to use the power next turn.

Bren tries to run past #3 while swinging his broadsword at it. (8): 3 0 = white.

Zarr steps backwards over the chest and fires his shortbow at #3. (12): 8 3 = yellow.  BD 10 reduced to 5 – 3 ac = 2 x 3RF = 6 points of damage.  The arrow rips through the fibrous clump without doing a lot of damage.

Arvak now tries to slice the creature away from his legs. (11): 0 2 = black.  1-2 injures self, 3 damages armor, 4 drops/loses knife, 5 imbeds knife in floor, 6 nothing.  5.  The monoknife sinks hilt-deep into the floor “boards” and jams.  Arvak will have to make a PS check to pull it free.

Well that sucked all around!  What now?  Initiative

  • tendril creatures 0 = automatic win
  • Phallon    9 + 2 = 11
  • Arvak       9 + 1 = 10, tie breaker 7
  • Scouts      9 + 1 = 10, tie breaker 2
  • Zeebo       2 + 2 = 4, tie breaker 0
  • Soldiers   4, tie breaker 1
  • Ragnor     1 = automatic loss

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