Adventure Two, Seventy Eighth Turn

Badder Tower, courtyard, Klos 19th, 350AC, 08:10  (dawn, 38 degrees, crescent moon)

[audio:https://gwevolution.netfarious.net/wp-content/uploads/2011/02/tower.mp3|autostart=yes]

The 17 badders surround your group of 9, and escort you to the duralloy tower.  You pass through the metal gates, and even though the average badder is about 4′ tall, the doors are so large that Arvak at 8′ doesn’t have to duck to pass inside.  Walking through the dimly lit gatehouse is like walking under a massive bridge (thick metal walls to your right, left, and above your heads).  You move into a courtyard, lit by some flickering lanterns set into the structure.

Metal walls rise above you on all sides, and a number of badder archers peer down at you from inset balconies above.  There is a stone staircase ahead and to the left of you, which leads up to a large sturdy looking door.  The main path leads up to a stone archway that frames the beginning of a dark tunnel that leads into the earth.  Standing at stark attention are about 15 badder hoplites.  Each is decked out in a face plate, breast-plate, and greaves made of duralloy.  They carry duralloy spears, and wear second melee weapons on their belts which look like 2′ long tridents.  Another badder, dressed in a simple brown colored tunic, carries an ancient clipboard full of paper and wields an ancient ballpoint pen.  As you approach, he snarls and gabbers back and forth with the colorfully clothed one leading your group (this time you do not understand them).

Turning towards you and clicking his cane upon the stones on the ground, the badder speaks to you again, and you comprehend his badder-speak yet again:  “You will declare your business in Sarka!  Also, state your names, titles, and professions for the record.”  You feel a slight buzzing sensation as he speaks.

Zeebo, see your private post.

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