Turn 14

Ragnor fires his shotgun at shroom #1 Col 20 (rank 7 x2 for shotgun skill +1 for skill level, +2 DX mod, +3 for general shotgun bonus): 90 2 = orange hit.  Damage is BD18 – 4AC = 14 x 4 = 56 points of damage.  The stoo shroom is dead beyond a doubt, chunks of it are sprayed down the hallway.

The surviving shroom #2 attacks Arvak with its spinning blades (col 11): 70 6 = green hit, +1RF up to a yellow.  Damage is BD10 – 4AC = 6 x3 = 18.  Arvak’s kinetic negation (12): 5 5 = blue so -3 hp.  Damage is 15hp.  He is down to 60 hp.

Phallon, unfortunately fires his pistol a second late into the already dead shroom #1 (col 8): 70 3 = blue result.  BD14 – 4AC = 10 more hp it didn’t really have.  Oh the carnage!

Arvak strikes shroom #2 with his hammer (col 16): 6 2 = green.  BD14 – 4AC = 10 x  2 = 20 points of damage.  Save vs. slam (10) 50 9 = blue.  Shroom is knocked into the floor (central stalk bends and bounces off ground), stunning it.  It will lose initiative next round and be at 1/2 columns for actions.

The laser defense system opens fire on something outside the base.   Dr. Zeebo comes rolling/diving through the front door, his coat smoking from a new burn hole.   (Yes, the whole party is finally together!)

Initiatives

  • Phallon: 0 (automatic win)
  • Zeebo: 9 + 2 = 11
  • Arvak: 4 + 1 = 5
  • shroom: (automatic loss), tie-breaker 4
  • Ragnor: 1  (automatic loss), tie-breaker 2

What do you do?

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