Sarka, southwest farm, the fallows, Klos 19th, 350AC, 14:19 (underground, 65 degrees, half moon)
[audio:https://gwevolution.netfarious.net/wp-content/uploads/2012/01/supermanb.mp3|autostart=yes]Ragnor staggers off deeper into the fallows, trying to put some shrooms between him and the beetle. DX check to avoid tripping or running into a shroom on a black roll (5): 70 9 = blue. He moves about 15m to the northeast and makes it to what would be E10 if the map extended that far.
Arvak and badder thug 6 attack one another this turn. Arvak grips his warhammer and runs forward at him, nostrils flaring. The badder, with wide eyes, raises his now loaded crossbow to fire what may be a very close range shot. Arvak strikes just before the shot can be fired. (18): 8 3 = yellow. BD14 – 3ac = 11 x 3RF = 33 points of damage. The badder is slammed backwards, strikes the shroom trunk, and bounces off (dead).
The remaining badder thug fires his crossbow at Arvak. (8): 10 3 = white. Thrummm! The bolt sails past him.
The two assassins reload their crossbows.
Phallon picks up a mace (from dead badder thug 1) and moves to the southeast, until he is at C3 on the map. He is looking way up into the canopy at assassin 1, and tries to mental blast him. (10): 30 3 = white.
The loyal badder walks over to dead badder thug 1, and picks up the crossbow. He then spends the remainder of the turn reloading it.
Zeebo runs south and attacks the freshly killed but not fallen thug 6 who is bouncing off the shroom trunk from Arvak’s blow. Bonus of +3 CS for attacking from behind (10): 8 6 = yellow. BD 9 – 2ac (halved from 3ac rounded up) = 7 x 3RF = 21 points of damage. The knife is rammed into the badder’s back, its point just emerges out of the badder’s chest. Then it collapses to the ground, sliding easily off the blade.
The rhinoceros beetle runs to the north, towards Arvak. Ragnor moved out of its path, so he is not at risk for being trampled. The beetle tries to gouge Arvak with its horn (X): 4 7 = green. BD15 – 4ac = 11 x 2RF = 22 points of damage. Arvak’s kinetic negation (12): 9 3 = orange. He negates 12 points of damage, and doesn’t have to roll vs slam. Only 10 points of damage taken, now at 74 hit points.
Initiative:
- badders 0 = automatic win
- Ragnor 9 + 2 = 11, tie breaker 3
- Beetle 9 + 2 = 11, tie breaker 2
- Phallon 9 + 2 = 11, tie breaker 1
- loyal badder 7 + 2 = 9
- Arvak 7 + 1 = 8
- Zeebo 4 + 2 = 6

